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Weapons

This is a list of all the weapons available in The Last Story.

Melee Weapons[]

These bonuses appear originally, or upgraded up to at least 3+.

Weapon Skill Upgrade Max level
Airblade 30% chance to recover 25% of health 5
Black Hole Ice Element and Skill Bar recovery rate 0
Blade 1% chance to deal 2x damage Upgrades to Rune Blade 5
Blood Sword Absorb 30-50%+ of the damage dealth by a back attack 5%+ chance of looting items 9
Blue Blade Ice Element and skill bar recovery rate Upgrades to Black Hole 0
Caliburn Light Element and 20% chance of critical 0
Chaos Blade 100% chance 0.5 health restores per second when SP gauge is full. Upgrades to Stranger 5
Cresent Moon 80% chance dealing 1.2x damage 5
Death Slash damage 1.5x and 5% chance inflicting Instant Death 5
Defender Damage reduced by guard 50% 5
Demon 20% chance recover a life when defeating enemies 5
Divine Poet 5% chance inflicting charm 5
East Wing 5% chance inflicting Petrify 5
Emperor Life is set to 1 and has a 30% chance to restore 30% of damage dealt 5
Enchanter 10% chance of recovering 10% HP when attacking 5
Fallen Angel Star Element and Vertical Slice damage 1.3x 5
Fang Ice Element Upgrades to Blue Blade 4
Flame Lizard Fire Elemental and 1.4x damage to reptids 5
General Sword No attributes sold for 18300G 9
Gladiator 20% chance for critical 5
Grand Swell Nature Element and breaks spider's front guard Upgrades to Wooden grand 5
Guardian Blade Nature Element and 20% chance for critical Upgrades to Guardian Fang 9
Guardian Fang Nature Element and 30% chance for critical 0
Gurak Blade Deals 2x increased damage to Gurak Upgrades to Magmarak 8
Gurak Edge Deals 1.6x increased damage to Gurak 5
Healel 80% chance recovering 10% of health
Justice 10% chance of recovering 50% HP during a chain 9
Karma Fire Element Upgrades to Sun Blade 4
Killer Cutter 5% chance to inflict instant death Upgrades to Nightmare 5
Knight Sword Deals 1.4x+ damage to beast and spiders 5
Lapis Lazuli Star Elemental and gathering burst deals 5x damage 5
Lightning Axe 10% chance inflicting paralyze and 30% chance of performing a lightning strike attack. 5
Magmarak Deals 2x damage to Gurak and deals 2x damage on vertical slice 0
Nameless Ice Damage and 1% chance overcoming defense Upgrades to Nameless Nothingness 5
Nameless Nothingness Ice Damage and 20% chance overcoming defense 0
Nightmare 15%+ SP accumulation 5
North Wing Magic damage increased to 1.6x and 20%+ casting speed 5
Ogre Hammer Overcomes ogres' defenses and 10% chance of performing a nature attack. 5
Paladin Light Element and 100% chance guarding will restore 10% of health lost 5
Para Axe 10% chance of inflicting paralysis Upgrade to Lightning Axe 5
Phantom Sword 80% chance to deal 1.5x damage to humans 5
Rapier Diffusing while using Vertical Slice causes 50% more damage 5
Reptid Edge Deals 1.6x increased damage to Reptids 9
Rising Sun When chaining, 30% chance on to overcome enemy's defense 5
Rogue Edge Deals 3x damage on Slash 9
Rune Blade 5% chance deal 2x damage 0
Sanctuary Light Element and 20% chance for critical 5
Sixfold Fiend Darkness Element and 2x damage to humans Upgrade to Caliburn 0
South Wing At max SP, casting time is increased by 50% 5
Speed Star 15%+ movement speed 5
Starburst Fire Element and magic diffusion 4x damage 0
Stranger Star Element, 15%+ movement speed and slash damage 2x 1
Sun Blade Fire Element and Magic diffusion 4x damage Upgrades to Starburst 0
Traive (Zael and Dagran only) 80% chance healing 20% health back 0
Undead Edge Deals 1.5x damage to undead enemies 5
West Wing 5% chance inflicting Sticky 5
Wooden Grand Nature Element and breaking spider's front guard 0
Zan Lance Regular arrows become burst arrows
Zoran's Sword Darkness Element 5

Daggers[]

Weapons Skill Max level
Affection Dagger (Yurick only) SP accumulation 30%+ and casting speed 80%+ 0
Arganan Dagger Light Element and 40% casting speed at max SP 5
Dagger 80% chance to inflict 1.2x its magic damage 5
Gurak Dagger 5% chance dealing magical damage is 3x 5
Magic Dagger 10% chance to recover 25% of the damage taken 5
Memento Dagger (Yurick only) Magic casting speed +80% and increased SP rate 5
Sorcerer 30% chance to inflict 1.2x damage and 20%+ casting speed 5
Wisdom Dagger 10% chance to receive no damage 5
Witchcraft SP accumulation 40% and 20%+ casting speed 5

Prize Weapons[]

Weapon Skill Max level
Claw Sword 50% chance Gathering Burst recovers 100% health lost and P/M does 1.3x damage 5
Coral 30% chance vertical slice inflicts paralyze and phys/mag deals 1.3x damage 5
Dragoon 50% chance Gathering Burst heals 25% of damage dealt to allies and P/M does 1.3x damage 5
Eclipse Slow Effect on Gathering increased by 5x and deals 1.3x damage 5
Prophet 15%+ chance slash inflicts instant death and P/M does 1.3x damage 5
Rose 50% chance Gathering burst does 10x damage and phys/mag does 1.3x damage 5
Spirale 50% chance Vertical Slide deals 2x damage and P/M does 1.3x damage 5
Squishy Hammer 10% chance recover 10% health and P/M does 1.3x damage 5
Sunflower 30% chance Gathering burst inflicts dizzy and P/M does 1.3x damage 5
Trident 50% chance Vertical Slide does 2x damage and P/M does 1.3x damage 5
Zero Sword 15% movement speed and P/M does 1.3x damage 5

Joke Weapons[]

Weapon Skill Max level
Axe 1% chance inflicting Instant Death. 0
Chair 10% chance inflicting Silence. 0
Frying Pan 10% chance inflicting Charm. 0
Hammer 10% chance inflicting Silence. 0
Hoe 1% chance dealing Instant Death. 0
Kitchen Knife 5% chance receiving gold from 30% damage dealt. 0
Ladle 10% chance to receive gold from 30% of damage dealt to enemies. 0
Lance 10% chance inflicting Petrify. 0
Leek 10% chance inflicting Sticky. 0
Pitchfork 5% chance inflicting Paralyze. 0
Wine Bottle 10% chance inflicting Dizzy. 0
Wood Club 10% chance inflicting Dizzy. 0

Blunt Swords[]

Sword Skill Upgrade Max level
Blunt Copper Sword No attributes. Sold for 2000G Upgrades to Blunt Silver Sword 0
Blunt Silver Sword No attributes. Sold for 5000G Upgrades to Blunt Gold Sword 0
Blunt Gold Sword No attributes. Sold for 8000G Upgrades to Blunt Diamond Sword 0
Blunt Diamond Sword No attributes. Sold for 16000G Upgrades to Blunt Truth Sword 0
Blunt Truth Sword No attributes. Sold for 30000G 0

Crossbow[]

It's the only long-ranged weapon, it uses arrows as ammunition. The only characters that can use it are Zael, Horace and Calista (Chapter 27 only), but several non-playable allies carry them as well. In Multiplayer Deathmatch, every character can use a type of crossbow.

Crossbows[]

Crossbows can be upgraded up to 5+ by using a common item called Sylph's Bowstring.

Crossbow Skill Max level
Standard Crossbow default crossbow from the beginning. 10% chance of inflicting paralyze and 25% chance of dealing a 3x headshot. 5
Deadly Crossbow a crossbow which bestows death. 80% chance a headshot inflicts Death. 5
Fast Crossbow a crossbow that excels at rapid-fire performance. 30% chance headshots deal 8x damage. 5
Sniper Crossbow a crossbow suitable for sniping. 25% chance headshots deal 12x damage and headshot damage is 3x. 5

Arrows[]

Arrows can be used during the story and in online mode. Mages can only shoot Elemental Arrows, that corresponds to their element.

  • Arrows: Default Arrows (can be upgraded to 99+ damage).
  • Burst Arrows: Fire Element, destroys environmental objects and deals high damage to Wyms and archers.
  • Fireworks: Distracts certain NPCs.
  • Paralysis Arrows: Paralyzes enemies.
  • Prank Bananas: Makes enemies and NPCs slip; useful in many situations...
  • Silver Arrow: Weakens and deals high damage to vampires; can be obtained in Chapter 20 and 36, can also be bought from Zoran later in the game.
  • Wizard Slayer: Deals high damage to mages.

Mission exclusive arrows

  • Charm Arrow (Sidequest): Can make anybody fall in love with the user for a few minutes.
  • Sleep Arrows (only in Chapter 27): Puts guards to sleep.

Online arrows[]

  • Annihilator Arrows (Online): deals Large Non-Elemental damage.
  • Elemental Arrows (Online): Only mages can use these. They correspond to their users' type of magic [for example: Calista shoots holy arrows].
  • Heal Arrow (Online): Heals 2000 health to allies.
  • Light Arrows (Online): Only Berith can shoot these. These arrows are red in color and explode on impact.
  • Thunder Arrows (Online): Only Zangurak and Zepha can shoot these. Deals lightning damage.

Bombs[]

Bombs are cylindrical weapons used against certain bosses. They come in three types: Daze Bomb, Flare Bomb, and Heal Bomb. The Daze Bomb is green in color, Flare Bomb is orange, and Heal Bomb is white.

All of these are also found in both Co-op and Deathmatch of Multiplayer.

Top 10 Highest Attack[]

  1. Zan Lance
  2. Traive
  3. Stranger
  4. Lightning Axe
  5. Rune Blade
  6. Nameless Nothingness
  7. Magmarak
  8. Black Hole/Starburst
  9. Divine Poet
  10. Guardian Fang

Top 5 Highest Magic Attack[]

Because that there are not enough Magical Weapons, I am only going to put 5. Also, the prize weapons as well as North/South Wing are counted as magical weapons but they do not have the magical attack. Joke weapons also pass as magical weapons since their mag attack is good as well, but we don't want to put it in this category.

  1. Witchcraft
  2. Sorcerer
  3. Wisdom Dagger
  4. Affection Dagger
  5. Enchanter

Note: The Arganan Dagger has the highest Physical Attack for a magical weapon in the game.

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